I recently went out and picked up a few games.
Showing posts with label Xbox 360. Show all posts
Showing posts with label Xbox 360. Show all posts
Friday, April 4, 2014
Wednesday, February 19, 2014
Wednesday, January 1, 2014
Planning To Late Adopt PS3 or Xbox 360 Consoles and Games? Buyer Beware!
Fanboys yelling at each other on message boards, delayed
launch titles, and console shortages during Christmas. Yeah, it’s console
release time. With the release of Sony and Microsoft’s new consoles, the 8th
console generation is officially here. With this comes a great time for late
adopters, collectors, and cheapskates. Consoles and games from the 7th
generation are about to become very affordable, and the deals will become quite
enticing, but all isn’t health packs and blue koopa shells.
The biggest concern one should have is the dependence so
many titles have on online patches. This is the first instance we’ve had where
some console games have needed downloadable patches to properly function. This
means a percentage of titles simply won’t function correctly if at all. Also,
at some point all of those titles you heard folks talking about playing online
wouldn’t be possible. This isn’t unique to just consoles, but it is definitely
not as easy to work around on consoles.
Another problem lies with the consoles themselves. For all
intents and purposes, the 7th console generation saw a fail rate the
likes of which many modern gamers have ever seen before. The Red Ring of Death
was a nightmare for the Xbox 360, with many gamers going through several
consoles before giving up on Microsoft’s console. Sony had several problems of
their own with Playstation 3 consoles being affected by console failure errors
indicated by a yellow light. The led to a lot of console gamers either giving
up completely or venturing into PC gaming. With the dependability of PC gaming
and its graphics superiority (if you have the right components), More and more
gamers became console expatriates.
Any gamer worth their salt knows how to find great deals on
treasures they missed earlier on at the end of a console’s life. The conundrum
lies in whether all the intangibles involved in dealing with online dependency
of some games in this generation have made it a tough row to hoe for some. Will
“retro hunting” for the 7th generation even be as fun as it is for
previous generations, or is it pretty much a bust? Maybe some of you will find
great deals on collector’s editions for the price of a budget title. Will we
see a sad pile of First Person Shooters and Sports games in the corner of a
local Gamestop? Hopefully the need to have everything online won’t make this
entire console generation landfill fodder within the next 5 years.
Saturday, November 23, 2013
How WayForward Resurrected Greatness With DuckTales Resmastered
Today's video takes a look at the Wayforward developed remake of Capcom's legendary NES title, DuckTales.
Labels:
Capcom,
Disney,
Ducktales,
PS3,
Remastered,
WayForward,
WiiU,
Xbox 360
Wednesday, June 12, 2013
Mushihimesama Futari Ver 1.5: So Much Awesome, So Little English
This video is all about Mushihimesama Futari Ver 1.5, an import
Bullet Hell shooter for the Xbox 360 from the good folks at Cave.
Labels:
Bullet Hell,
Cave,
Import,
Mushihimesama,
Xbox 360
Tuesday, November 27, 2012
Borderlands 2 = LOOT!!!!!!!
In October 2009, GearBox and 2K Games released a video game
that a lot of people overlooked initially. They released Borderlands which was
a First Person Shooter with RPG elements built in. It was a well put together
game that left the gaming community anticipating the sequel. Move the clock forward three years and
Borderlands 2 has come out just in time for the holiday season. Borderlands 2 adds new playable characters,
an actual villain, and the one thing that made the first Borderlands such a fun
game, LOOT!!!!!!!!!!!!!!
When
you first start playing Borderlands 2, you have to decide which character class
you will choose. The class choices are Siren, Engineer, Assassin, Mecromancer,
and Gunserker. Each character has a
different talent that you unlock at level 5.
Every time you level up you get a skill point to assign to a different
skill tree. Each character has 3 skill trees that vary depending on the
character. After you have decided on your character class you start the game
and are immediately introduced to the antagonist of the game. Unlike the first Borderlands, this game has a
clear villain. His name is Handsome
Jack, and he spends a lot of time verbally harassing you. The whole story revolves around you trying to
stop Handsome Jack from gathering Eridium and awakening “The Warrior”, a
mystical entity that can destroy the world. During your play through you will
encounter characters from the previous installment that are there to help you
on your journey. Also different areas
that you visited in the first game make an appearance in this game as well like
Fyrestone, which was the place you first visited at the start of Borderlands. While there is a lot going on with the story,
what keeps Borderlands 2 as a huge game are the plethora of side mission. The
good and sometimes bad idea about having a lot of missions is that they have a
chance at becoming repetitive, but there are such a variety of missions that
you will never get bored playing them.
Gameplay
in Borderlands 2 is very streamlined and simple. If you have played a First
Person Shooter before, then you have an idea at what the button layout is. While
Borderlands 2 is a very good single player game, it is best played with a group
of people online. Up to 4 players can
play together in an online Co-Op game and fight the good fight to defeat
handsome Jack. The Co-Op aspect of
Borderlands 2 was the major selling point to this game. Adding more players to the game not only
increases the difficulty of the enemies you are facing, but it also gives you
better loot, whether it is Grenades, Shields, Guns, Relics, or Class Mods. Nothing is more pleasing than trading loot
with your fellow players. Maybe one player is better at using a Sniper Rifle
where as you are better with Shotguns. This allows you and your team to play to
each other strengths.
Overall
Borderlands 2 is a great game, but it is not without its flaws. During my
pIaythrough I experienced a lot of texture pop-ins when entering new areas and
opening containers. Also during my
initial playthrough I received a lot of fire elemental weapons, which isn’t a
bad thing, but a vast majority of enemies I faced were fire resistant. These problem may vary depending on your
console (Xbox360 or PS3), but they are small problems and do not take away from
the game itself. I would say if you are
looking for a great FPS with RPG elements attached, and gameplay that keeps you
wanting to continue playing, then I would suggest you pick up a copy of
Borderlands 2. Being that this game
recently came out; it will run you about $50 - $60. If you can afford it, pick up a copy next
time you see one.
Monday, August 20, 2012
Dust: An Elysian Tail First Look
As most gamers know, Xbox Live has released
their Summer of Arcade Titles. For the
uninitiated, it is basically 4 featured arcade games that are released every
summer. Games like Trials HD, Limbo, and Shadow Complex have been some games
that have been released in previous summers. Today I decided to pick up one of
the games from this year’s Summer of Arcade, and give a quick first impression
about it. The game I chose was Dust: An Elysian Tail. It is an Action RPG from
the people at Humble Heart Studios. The game focuses on Dust, a rabbit like
creature that awakes with some of his memory erased, and his 2 companions,
Ahrah, a mystical talking sword, and Fidget, a flying squirrel who is the
guardian of Ahrah. The first thing most
gamers will notice when they start the game, is how gorgeous the game is. It’s
a 2D platformer, with 3D visuals and style. If you have ever played Odin
Sphere, this game will remind you of it. From the hour I have played so far,
this game also looks like it takes a page from the Metroid series. I have come to a couple of areas where I couldn't advance, but later on found the tools needed to get into those areas
and had to backtrack. Some gamers might get annoyed by this, but I feel I will
thoroughly enjoy it. Gameplay in Dust is very fluid and easy to pick up and
begin playing without some of the learning curves some other Action RPGs have.
The voice acting so far is spot on and the main characters are all enjoyable in
their own way. Even though it is early in my play through, I am convinced that
this game will be one to remember. I am
looking forward to getting deeper into the game, and uncover the story that
goes along with it.
Labels:
2012,
Dust,
Humble Heart,
Odin Sphere,
summer of arcade,
XBLA,
Xbox 360
Tuesday, July 3, 2012
Lollipop Chainsaw: Gaming Pariah, Champion Of Equality, Or Just A Game
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The climate in gaming right now is a precarious one. Gamers,
much like so many other segments of society have become far more segregated,
which brings about brutal instances of discrimination and a climate where many
gamers feel left out of not just the player experience, but also in the lack of
representation with regards to characters and the stories they tell. The lack
of meaningful female protagonists in video games has led to every game
featuring one being placed under quite the microscope. No recent game featuring
a female lead has been under as much scrutiny as Lollipop Chainsaw. The game
proved to be a lot of things to different people; to some, it’s just a game
that happens to star a female character, to others it’s full of objectionable
content that proves to be a bit much, while to others it’s something else
entirely. I fall in the latter, with the game proving to use it’s seemingly
crude content to speak to much larger issues within gaming.
Lollipop Chainsaw’s story focuses on a high school cheerleader
named Juliet Starling, who happened to be celebrating her birthday on the day
the events of the game take place (that’s actually an important plot point). On
her way to school to meet up with her boyfriend, Nick, zombies attack the
school and all hell breaks loose. What Nick doesn’t know is that his lovely
seemingly harmless girlfriend is a member of a family of zombie hunters. Juliet
calmly pulls a chainsaw from her purse and administers violent chainsaw death
to the undead occupying San Romero High, but not before one of the zombies
takes a faithful bite out of Nick’s arm. Faced with the choice of killing Nick
and letting him become a zombie that she’d have to eventually kill anyway,
Juliet makes a bold decision that actually puts the wheels of one of the most
important story facets of this game into motion. All of the stuff I just
mentioned happens in the prologue level, by the way.
If the story feels like a campy Hollywood horror movie, it’s
because the game’s script was written by James Gunn, who was responsible for
the 2004 remake of Dawn of the Dead, Scooby Doo, and Slither among other films.
Strangely enough the seemingly cheesy writing Gunn is known for seems to work
well within the confines of a Grasshopper Manufacture game. Neither takes themselves
seriously, and that helps breathe a lot of life into the zombie action game
genre, which has been beaten to death over the years. The one thing that felt a
bit overdone at first was the overuse of certain phrases being levied at Juliet
during the course of the game, most notably in the first level. My concern
seemed to wane however when the encounter with the first boss took place and
you realize this was a big portion of the theme within the first level. You
see, the first boss hurls vicious insults that actually take physical form that
can damage Juliet. It’s literally the personification of the phrase “words can
hurt”. For those who can see what’s actually happening there, it can prove
quite the teachable moment.
Then there is the plight of Nick, who during the course of
the game has moments where he’s treated like an accessory for Juliet during her
mission. The rest of the Starling family actually does a lot to belittle him as
well. It’s quite the interesting piece of reverse objectification that yet
again will become quite apparent to those who get it. Sadly, for the commentary
hidden with the game’s writing, many gamers that the message is supposed to
impact will completely miss it; while some gamers will be instantly put off by
the way the message is made and will decry it.
At its core though, Lollipop Chainsaw is an action game with
typical modern hack and slash game problems. The core game play runs the risk
of becoming repetitive on multiple occasions, the camera can prove to be
problematic at several points, and there are a few moments where the extra
weapons seem shoehorned in. One such moment was the Zombie Baseball segment of
level 2. There are moments where the auto aim was absolutely frustrating, and
there seemed to be points where Juliet’s Chainsaw blaster could not fire around
Nick, which left him vulnerable to enemy attack. These minor gripes aside
though, you’ll have an absolute ball cutting zombies in half, and the boss
fight are a blast.
Lollipop Chainsaw won’t be for a lot of gamers, in fact, a
lot of them will be down right offended. It does however succeed in one
important facet, that being it turns the mirror on the player and forces them
to confront their treatment of other gamers. It also doesn’t hurt that it’s a
very fun game, and if you get nothing else from Lollipop Chainsaw, you’ll get a
good time.
Labels:
Grasshopper Manufacture,
Lollipop Chainsaw,
PS3,
Warner Bros.,
Xbox 360
Friday, February 24, 2012
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