In the pre-Playstation age of gaming, a lot of noise was made about video games "bringing the arcade experience home", but what exactly did that mean? Was it all about graphics, gameplay, or something else entirely? For my money, it was all about giving me gameplay that was comparable to the coin op version of that game, and allowing my friends and I to have a great time playing it. A lot of arcade ports in the 80s and early 90s were watered down shells of their former selves, but some stood out and still stand the test of time to me. Here are a few of my favorites.
Smash T.V. - Acclaim - NES: Acclaim made a lot of bad games during their history, but they were always pretty good with the way they handled Midway's arcade games. The NES version was amazing in that two players had to use four controllers to play.
Final Fight - Capcom/Sega - Sega CD: For whatever reason, The SNES version of the game formerly known as Street Fighter '89 was lacking in something. The Sega CD version was incredible, and the soundtrack even sounds better than the arcade version.
Double Dragon - Accolade - Genesis: This version of Double Dragon, which released almost a decade after the original release of the arcade game, was the definitive version of one of the most important games to be released in the 80s. and it was completely unlicensed by Sega, which makes it even more memorable.
Mortal Kombat -Acclaim - Sega CD: This version of Midway's greatest gimmick was as close as you could get to the arcade version in 1994. It wasn't as pretty as the SNES version, but it was far more accurate.
TMNT IV: Turtles In Time - Konami - SNES: Minus a few things missing in the audio, this game would have pretty much been a direct port, which was amazing considering this was the early 90s.