The Return of Bullet Time
Very few
games have been able to hold up after taking nearly a decade off, but Max Payne
3 is the exception to the rule. Nine years have passed since the last Max Payne
game was released, and Max Payne 3 is looking better than ever showcasing some
new features while maintaining that classic Max Payne experience. Max has left the dark, gritty alleys of
New York and New Jersey for the glamorous life of the wealthy and poverty
stricken slums of the poor in Sao Paulo, Brazil. Even though he is in a different country his slain family
still haunts him into alcoholism and an addiction to painkillers. Let’s also not forget that trouble
follows Max like a crazy stalker.
The story
of Max Payne has always been excellent. The narrative really gives players a
feel for who Max Payne really is, and the torments his body and mind are going
through. The story in Max Payne 3 is just as good as the previous installments.
Max has quit the NYPD and left New
York, but trouble has still found him. Without spoiling the game, let’s just
say Max is needed to do protection and everything goes to hell and Max sets out
to correct it. The story is that good that I don’t want to ruin it.
Graphically
Max Payne looks beautifully gory. Backdrops are nice and each environment is unique,
from the Laser light show in a Night club to the poverty riddled slums. During
your play through, Max will progressively looks more beat up and bloody giving
insight into how rough Max’s life truly is. Kill Cam is a visual marvel. It
shows the last bullet as it travels to the final enemy in each section. You
have the option to slow the bullet down to give a more cinematic experience,
but each kill is brutal, gory, and it puts a satisfied smile on your face. Gone
from Max Payne and Max Payne 2 are the Graphic Novel Cut scenes and loading
screens. In Max Payne 3 the game engine provides a Cut scene that transition
nicely from scene to gameplay and vice versa. These cut scenes also act as a
loading screen so you don’t have to wait any longer for each chapter to load
before you can start playing.
Gameplay
in Max Payne 3 will feel similar to the previous titles. Rockstar didn’t venture far from what
made Max Payne popular in 2001. Your trusty Shoot dodge and Bullet Time are
still there for you to use, and they have even added a new cover feature, which
can help Max out in those serious firefights you will encounter. Something that some gamers might not
like is that it isn’t always wise to just run into a room and start firing.
With the cover system, Rockstar wants you to think a little more
strategically. Some rooms are filled
with enemies and running in them might mean instant death. The only negative
thing I can think of with the gameplay is how small the aiming reticle is, but
that is a minor problem within itself and doesn’t take away from the
experience.
Overall
Max Payne 3 is an amazing game. An old school feel with a new
School looks and polish. It doesn’t move far away from what made it popular,
but it adds enough features that don’t make it seem outdated. Everybody loved
Bullet Time and Shoot Dodge, and now with Kill Cam, there are tons of replay in
this game. Include a decent Multiplayer into the mix and we might have a game
that could be an instant classic. We have waited nine years for the third
installment into the Max Payne franchise and we were not disappointed.
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