Showing posts with label RPG. Show all posts
Showing posts with label RPG. Show all posts

Sunday, May 31, 2015

Review: “Attack the Light” The Steven Universe RPG

Guest review by Chris Chinn

This review was funded through a partnership with ArsenalForDemocracy.com

“Attack the Light” is a mobile game on Android & iOS, going for $2.99.  It’s about 4-5 hours of casual RPG gameplay with great production quality.  If you’re a Steven Universe fan, it’s a fun game worth checking out. (For those not familiar, Steven Universe is a Cartoon Network show in its second season.)

First off, the big disclaimer: the in-game story is pretty non-existent.  You get about all the depth of a 10-minute filler episode from Steven Universe stretched over several hours of gameplay.  So if you’re coming to this looking for lore and character development, you’re not going to get it.  If you’re here to see Garnet rocket-punch monsters – and that’s enough for you – you’ll have a great time.

You have turn-based play, with a timing-based setup for attacks and defenses - tap the screen at the right time, you do extra damage or you block most of the damage, respectively.   This is a game mechanic that was first brought to us on the Super Mario RPG back in the days of Super Nintendo and has seen occasional use in other games. It remains a great, if under-utilized, setup for a lot of RPGs – and keeps it fun and engaging.

Unlike the usual JRPG setup where each character gets 1 action, the game instead gives your team a number of Stars every turn, which you spend to use actions from any of the Gems or Steven himself.  This actually sets up some interesting choices: do you do a single big attack, do you do several small ones? Which attacks are best suited to the types of enemies you are fighting?  Should you break the armor of the tough guys first, or clear out the small support monsters?   You can also save some unspent Stars for the next round, allowing you to pull off bigger attacks or waves of heavy hits.

The other fun tactical element is that a Gem has to have a certain amount of health (“Harmony”) to use their big attacks. If they’re too hurt or weak, your special moves will be locked out.  This forces you to pay attention to defense as well as offense; you want to be well healed up between and during fights.  

There’s a few bits of character building: each level you can pick from 3 different options to upgrade the Gem in question – a better special attack, improve stats, and so on.  Each Gem also can equip “badges” – the usual JRPG accessory that gives you stat boosts or special modifiers on your attacks or defenses.

The maps are simple but clean.  There are a few hidden objects that just require you pay attention, and a few combination puzzles which only require that you write down the solution on the map when you run across it.  

The production quality is pretty great.  The simplified character designs fit very well with the Steven Universe art from the show, and the voices and music are high quality as well.  Most of the dialogue is text box, but the characters have many phrases from the show used to highlight certain things like finding secret rooms, or leveling up.  The animation is fun and the controls are pretty great for touchscreen gaming.

All in all, I give this a 3.5 out of 5.  The game is a fun game, and easily worth the cost, but it lacks the usual lore building and character development bits you’d usually get in a Steven Universe TV episode - which is the part that hurts it.  As I played through, I realized you could have slapped any other characters from any other comic, cartoon, or TV series and you’d pretty much only change the labels to a lot of the mechanics in play.

Tuesday, November 27, 2012

Borderlands 2 = LOOT!!!!!!!


                In October 2009, GearBox and 2K Games released a video game that a lot of people overlooked initially. They released Borderlands which was a First Person Shooter with RPG elements built in. It was a well put together game that left the gaming community anticipating the sequel.  Move the clock forward three years and Borderlands 2 has come out just in time for the holiday season.  Borderlands 2 adds new playable characters, an actual villain, and the one thing that made the first Borderlands such a fun game, LOOT!!!!!!!!!!!!!! 
                When you first start playing Borderlands 2, you have to decide which character class you will choose. The class choices are Siren, Engineer, Assassin, Mecromancer, and Gunserker.  Each character has a different talent that you unlock at level 5.  Every time you level up you get a skill point to assign to a different skill tree. Each character has 3 skill trees that vary depending on the character. After you have decided on your character class you start the game and are immediately introduced to the antagonist of the game.  Unlike the first Borderlands, this game has a clear villain.  His name is Handsome Jack, and he spends a lot of time verbally harassing you.  The whole story revolves around you trying to stop Handsome Jack from gathering Eridium and awakening “The Warrior”, a mystical entity that can destroy the world. During your play through you will encounter characters from the previous installment that are there to help you on your journey.  Also different areas that you visited in the first game make an appearance in this game as well like Fyrestone, which was the place you first visited at the start of Borderlands.  While there is a lot going on with the story, what keeps Borderlands 2 as a huge game are the plethora of side mission. The good and sometimes bad idea about having a lot of missions is that they have a chance at becoming repetitive, but there are such a variety of missions that you will never get bored playing them.
                Gameplay in Borderlands 2 is very streamlined and simple. If you have played a First Person Shooter before, then you have an idea at what the button layout is. While Borderlands 2 is a very good single player game, it is best played with a group of people online.  Up to 4 players can play together in an online Co-Op game and fight the good fight to defeat handsome Jack.  The Co-Op aspect of Borderlands 2 was the major selling point to this game.  Adding more players to the game not only increases the difficulty of the enemies you are facing, but it also gives you better loot, whether it is Grenades, Shields, Guns, Relics, or Class Mods.  Nothing is more pleasing than trading loot with your fellow players. Maybe one player is better at using a Sniper Rifle where as you are better with Shotguns. This allows you and your team to play to each other strengths.   
                Overall Borderlands 2 is a great game, but it is not without its flaws. During my pIaythrough I experienced a lot of texture pop-ins when entering new areas and opening containers.  Also during my initial playthrough I received a lot of fire elemental weapons, which isn’t a bad thing, but a vast majority of enemies I faced were fire resistant.  These problem may vary depending on your console (Xbox360 or PS3), but they are small problems and do not take away from the game itself.  I would say if you are looking for a great FPS with RPG elements attached, and gameplay that keeps you wanting to continue playing, then I would suggest you pick up a copy of Borderlands 2.  Being that this game recently came out; it will run you about $50 - $60.  If you can afford it, pick up a copy next time you see one.